■ CONSCIOUS DIGITAL HUB · PROGRAM 02
Digital culture that travels to where people are.
i
Designed for any space.
At the Conscious Digital Hub we turn digital culture into tangible experiences. Through interactive, portable exhibits, we explore technology's impact on society, bringing specialised knowledge directly to events, municipalities, and public spaces.
We don't just display content; we create spaces for dialogue and action. We translate complex concepts — such as disinformation (information integrity), AI, and privacy — into accessible sensory experiences that promote responsible technology use among citizens.
Digital culture
that travels
i
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What you'll
find
4 elements that will captivate.
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Installation
models
PIXEL · VECTOR · HOLO
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10 ways to
implement
From activations to immersive experiences.
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Thematic
editions
Disinformation (information integrity) · AI · Community
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Bring the Hub
to your space
We design to measure.
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The Hub in 360°
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01 · Introduction
Digital culture
that travels
At the Conscious Digital Hub we immerse ourselves in digital culture through interactive, thematic exhibits. Each one is portable and designed to explore how media and technology influence our society, bringing knowledge directly to events, municipalities, public spaces, and more.
Where and for whom?
- Squares, libraries, cultural venues, schools, auditoriums, and corporate events.
- Designed for a broad audience of any age and educational level.
- Each visitor gains critical perspectives on digital culture and practical tools.
Our approach
- We don't just present topics: we also open a space for dialogue and action.
- We translate complex concepts — disinformation (information integrity), AI, privacy — into accessible sensory experiences.
- We foster meaningful conversations about responsible technology use.

precisar.net
@precisar_ · @_precisar
Conscious Digital Hub
Program 02 · Precisar
01 · Introduction
Digital culture that travels
At the Conscious Digital Hub we immerse ourselves in digital culture through interactive, thematic exhibits. Each one is portable and designed to explore how media and technology influence our society, bringing knowledge directly to events, municipalities, public spaces, and more.
Where and for whom?
- Squares, libraries, cultural venues, schools, auditoriums, and corporate events.
- Designed for a broad audience of any age and educational level.
- Each visitor gains critical perspectives on digital culture and practical tools.
Our approach
- We don't just present topics: we also open a space for dialogue and action.
- We translate complex concepts — disinformation (information integrity), AI, privacy — into accessible sensory experiences.
- We foster meaningful conversations about responsible technology use.
02 · Content
What you'll find
We offer a combination of visual and hands-on elements that will captivate your participants from the first moment.
Elements of each exhibit
- Visually striking posters — Designed to spark immediate conversation and reflection on crucial topics in contemporary technology. Each poster acts as an 'eye-opener' presenting information clearly and aesthetically.
- Interactive applications — Invite first-hand experimentation with cutting-edge technologies such as augmented reality and AI to create memorable experiences that connect with audiences playfully.
- Video animations — Lead to deep discussions about privacy and detecting fake news. Explore ethical dilemmas of the digital world through visual stories.
- Hands-on experiences — Stimulate meaningful debate among participants. The perfect complement before workshops, talks, or seminars on digital culture.
03 · Formats
Installation models
Three modular packages that adapt to your event's space, duration, and audience.
PIXEL — Basic format for small spaces
- 2 Thematic Posters — Essential concepts from the chosen edition. Compact design that introduces main topics visually and impactfully.
- 1 Animation Screen — Monitor playing basic audiovisual content with introductory narratives and key data.
- 2 Interactive Experiences — Simple tablet applications allowing basic exploration of concepts through straightforward simulations.
- Space required: 8–12 m²
- Installation time: 45–60 minutes
- Recommended duration: 1–3 days
- Audience: 50–100 people per day
VECTOR — Standard format for medium events
- 3 Thematic Posters — Represent key blocks such as algorithms, disinformation (information integrity), bots, and information manipulation.
- 3 Animation Screens — Horizontal monitors projecting dynamic visualisations, simulations, or contextual content.
- 3 Interactive Stations — Vertical digital panels with touch screens for applications, games, and verification modules.
- Debate Hands-on Experiences (optional depending on event goals).
- Space required: 15–25 m²
- Installation time: 2–3 hours
- Recommended duration: 3 days – 2 weeks
- Audience: 100–300 people per day
HOLO — Full format for lasting installations
- 6 Visual Posters — Three front panels and four side panels structuring the space and capturing attention.
- 3 Video Animations — Screens with data, narratives, visualisations, and interactive simulations.
- 4 Interactive Applications — Digital stations designed in coordination with the client according to event goals.
- Surveys or polls adapted to audience or client interests.
- Central Zone — Area with comfortable furniture for reflection, debate, rest, or guided activities.
- Space required: 30–50 m²
- Installation time: 4–6 hours
- Recommended duration: 2 weeks – permanent
- Audience: 200–500 people per day
04 · Implementation
10 ways to implement
They can be integrated in multiple ways into your event's space and timeline, without being limited to a specific audience.
Implementation possibilities
- 01 · Pre-event activation — Deploy interactive modules in corridors or lobbies so the audience discovers key concepts before any scheduled activity.
- 02 · Thematic meeting points — Create stations dedicated to privacy, AI, disinformation (information integrity), or digital ethics, allowing visitors to move freely between them.
- 03 · Self-guided routes — Design a chronological or logical path guiding people through different challenges and experiences, each supported by visual and multimedia materials.
- 04 · Mobile elements — Use tablets, portable kiosks, or augmented reality glasses to bring the installation to small or itinerant spaces within the same venue.
- 05 · Downloadable material — Offer visitors QR codes linking to guides, infographics, and digital resources to explore after the event.
- 06 · Reflection rooms — Enable areas with comfortable furniture where short discussion videos or expert panels are projected, inviting spontaneous dialogue.
- 07 · Live AI interaction — Include chatbots or virtual assistants that answer questions, generate privacy profile analyses, and offer personalised recommendations.
- 08 · Immersive experiences — Incorporate 360° video projections, virtual reality, and sound environments to immerse visitors in scenarios illustrating technological risks and opportunities.
- 09 · Gamification — Implement challenges and games based on questions about chosen topics, rewarding participation with digital badges or physical recognition.
- 10 · Integration with talks — Combine interactive stations with conferences so each speaker can refer to specific modules to illustrate their arguments.
05 · Customisation
Thematic editions
Conscious Digital Hub offers three modular packages — Pixel, Vector, Holo — that adapt to the event's space, duration, and audience.
Thematic editions
- Deepen specific areas (AI, disinformation (information integrity), digital privacy, etc.) by incorporating specialised content and technologies, such as virtual reality stations or advanced simulations.
Community edition
- Adapt to the reality of your municipality or target group, integrating local participation dynamics and debate forums that empower neighbours of all ages.
À la carte components
- Choose individual pieces, posters, mini interactive experiments, digital culture kits, to complement the exhibition according to your needs.
Available editions
- 01 · Disinformation Edition (information integrity) — View full specifications →
- 02 · AI and Algorithms Edition — View full specifications →
06 · Process
Bring the Hub to your space
We define space, audience, and duration with you, and build a proposal aligned with your event or community.
The process
- 01 · We define the space, audience, and duration envisioned for the exhibit.
- 02 · We design a proposal tailored to your community and goals.
- 03 · We co-create the setup, content, and schedule together.
Web and social
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Facebook: facebook.com/precisar
YouTube: youtube.com/channel/UCQKEOqwm3pxIeO6E1Hsokhw
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Content under Creative Commons CC BY 4.0 licence

